Upon fatal damage, Zac splits into 4 bloblets that recombine to revive him if any survive.
Zac grabs an enemy, then throws both targets together if he attacks a different one.
Zac explodes, dealing magic damage based on nearby enemies' max health.
Zac stretches back and launches forward, knocking up enemies on landing.
Zac bounces four times, knocking up and slowing enemies hit.
Play as a disruptive tank-engage, using your E to initiate fights and your passive blobs to sustain through poke. Focus on peeling for carries with Q and R, and build tank items to survive extended brawls.
Use your E to engage from fog of war or over walls for surprise initiations.
Collect your passive blobs in ARAM to sustain through poke and stay in fights longer.
Maximize your Q's slow by hitting two enemies or a minion and a champion for a double stun.
Build Spirit Visage early if the enemy team has heavy magic damage to boost your healing.
Coordinate your ultimate with team crowd control to knock enemies back into your team.
E > Q (on two targets) > W > R to engage, stun, and disrupt.
R > Flash to reposition and knock enemies into your team unexpectedly.
Q > auto-attack > W > E to chase and secure kills after a slow.