Lux's damaging spells mark enemies; her next attack consumes the mark for bonus magic damage.
Fires a sphere that binds and damages the first two enemies hit.
Lux throws a boomerang shield that protects allies it touches, returning to shield again.
Fires a slow zone that Lux can detonate to damage all enemies inside.
Fires a long-range beam that damages all enemies hit and triggers or refreshes Illumination.
Stay at max range to poke with E and R, using Q defensively or to set up picks. Prioritize vision control and cooldown management to dominate teamfights.
Use your E to scout brushes and check for ambushes in the narrow ARAM map.
Save your Q for key targets like engage tanks or slippery assassins to lock them down.
Maximize poke by positioning behind your minion wave to land safe E and R combos.
Build ability haste items like Luden's or Liandry's to spam spells more frequently.
Coordinate with your team to chain CC after your Q lands for easy kills.
Q > E > R: Snare with Q, drop E for slow, then ult for full burst.
E > R: Use E to slow and reveal, then fire R for guaranteed damage.
Flash > Q > E > R: Flash into range, snare, drop E, and ult for surprise picks.