After using an ability, Lee Sin's next 2 attacks gain Attack Speed and restore Energy.
Sonic Wave: Fires a skillshot that reveals and damages the first enemy hit, marking them for follow-up. · Resonating Strike: Dashes to a marked enemy, dealing bonus damage based on their missing health.
Safeguard: Dash to an ally to shield both yourself and them from damage. · Iron Will: Gain lifesteal and spell vamp for a short duration.
Tempest: Smashes the ground to reveal and damage nearby enemies. · Cripple: Slows enemies hit by Tempest, with speed recovering gradually.
Lee Sin kicks an enemy back, knocking up all enemies it collides with.
Lee Sin in ARAM is a mobile initiator and peeler who uses his high burst and crowd control to disrupt enemies and set up kills for his team, often building bruiser or tank items to sustain through constant fights.
Use Sonic Wave (Q) to poke and follow up with Resonating Strike (Q) when it hits for burst damage.
Save Safeguard (W) to shield allies or dash to minions for escape in tight ARAM fights.
Tempest (E) slows enemies, making it easier to land your Q or peel for your team.
Dragon's Rage (R) can knock multiple enemies into your tower or team for easy picks.
Build tanky items like Goredrinker or Sterak's Gage to survive longer in constant ARAM skirmishes.
Q > Q > E > R: Land Sonic Wave, dash in, slow with Tempest, then kick with Dragon's Rage.
W > R > Q > Q: Safeguard to ally, kick enemy into team, then follow up with Sonic Wave combo.
E > R > Q > Q: Slow enemies with Tempest, kick them into a wall or team, then secure with Q.