Kassadin passively reduces incoming magic damage and ignores unit collision.
Kassadin fires a void orb that interrupts channels and grants a magic damage shield.
Passive: Basic attacks deal bonus magic damage. Active: Next attack deals more magic damage and restores Mana.
Kassadin unleashes a cone of energy that damages and slows enemies after nearby spells charge it.
Kassadin blinks to a target location, dealing damage to nearby enemies; consecutive casts cost more mana and deal bonus damage.
Kassadin is a mobile assassin who scales into late game; poke with Q early, then dive backline with stacked Riftwalk to delete carries and escape.
Build Rod of Ages and Seraph's Embrace for mana and scaling survivability.
Use your ultimate, Riftwalk, to dodge skillshots and reposition in teamfights.
Stack your ultimate's passive by casting it frequently to increase damage output.
Focus squishy backline carries with your combo after engaging with Riftwalk.
Riftwalk (R) > Force Pulse (E) > Null Sphere (Q) > Nether Blade (W) for burst.
Null Sphere (Q) to silence > Riftwalk (R) in > Force Pulse (E) > Nether Blade (W) auto attacks.