Jayce

Jayce

Mana Melee 2012 Piltover TopJungle
ARAM Builds:

Abilities

Passive

Gains Move Speed for a short duration when swapping weapons.

Targeting: Passive
Q

To the Skies!: Leaps to an enemy, dealing damage and slowing nearby foes. · Shock Blast: Fires an electric orb that detonates on contact, damaging all enemies hit.

Targeting: To the Skies!: Unit, Shock Blast: Direction
W

Lightning Field: Passively restores mana on hit; active creates a damaging lightning aura around Jayce. · Hyper Charge: Grants maximum attack speed for a few attacks, unleashing a rapid flurry.

Targeting: Auto
E

Thundering Blow: Smacks an enemy with a hammer, knocking them back a short distance. · Acceleration Gate: Deploys a speed-boosting gate that empowers Shock Blast passing through it.

Targeting: Thundering Blow: Unit, Acceleration Gate: Location
R

Mercury Cannon: Switches to ranged form, reducing enemy resistances on first attack. · Mercury Hammer: Switches to melee form, gaining resistances and bonus magic damage on first hit.

Guide

Play as a poke-heavy caster in ranged form, then all-in with hammer form when enemies are low. Prioritize positioning and gate placement to control teamfights.

Tips

Use your ranged form to poke and stack Manamune efficiently before all-ins.

Switch to hammer form to finish off low-health enemies with your burst combo.

Place your Acceleration Gate (E) to help your team engage or disengage in narrow ARAM lanes.

Buy early armor penetration items like Serylda's Grudge to maximize damage against squishy targets.

Save your melee E (Thundering Blow) to peel for yourself or knock back divers.

Combos

Ranged Q (Shock Blast) through E (Acceleration Gate) for long-range poke.

Ranged W (Hyper Charge) + auto attacks for quick burst, then switch to melee Q (To the Skies!) to gap close.

Melee Q (To the Skies!) + auto + melee W (Lightning Field) + melee E (Thundering Blow) for a full burst combo.

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