Graves fires a 4-bullet shotgun blast that knocks back non-champions hit by multiple bullets and requires reloading.
Fires a shell that detonates after 1 second or on terrain hit.
Graves fires a smoke canister that creates a cloud, reducing enemy sight range and slowing them on impact.
Graves dashes, gaining bonus armor and magic resist; dashing toward enemies doubles the stacks.
Graves fires a shell that explodes on the first champion hit, dealing damage in a cone behind them.
Graves excels at close-range burst and sustained damage; position aggressively but use Quickdraw to evade and reset your auto-attack for maximum output.
Use your Smoke Screen to block enemy vision in chokepoints and during teamfights.
Always weave auto-attacks between abilities to maximize your DPS with True Grit.
Build lethality for burst or crit for sustained damage depending on enemy team comp.
Save your Quickdraw to dodge key skillshots and reposition in fights.
Collateral Damage's splash is great for poking clustered enemies in ARAM.
Quickdraw -> Auto-attack -> Buckshot -> Auto-attack for burst.
Smoke Screen -> Collateral Damage to zone and finish low enemies.
Buckshot -> Quickdraw -> Auto-attack for a quick trade and escape.