Ahri heals after killing 9 minions or monsters, with greater healing on champion takedowns.
Ahri sends her orb out and back, dealing magic damage out and true damage on return.
Ahri gains Move Speed and releases three fox-fires that lock onto nearby enemies.
Ahri blows a kiss that charms the first enemy hit, stopping dashes and luring them toward her.
Ahri dashes and fires bolts at nearby enemies, usable three times before cooldown, gaining recasts on takedowns.
Play as a mobile poke mage and assassin, using your Charm to set up kills and your ultimate to dodge damage and reposition in teamfights.
Use your Charm (E) to interrupt enemy engages or catch overextended foes in the narrow ARAM lane.
Maximize your passive healing by last-hitting minions with Orb of Deception (Q) to sustain through poke.
Save Spirit Rush (R) for dodging key skillshots or escaping ambushes in the tight Howling Abyss.
Build Luden's Echo for waveclear and poke damage, as ARAM favors constant skirmishing.
Coordinate with your team to chain crowd control after landing a Charm for easy picks.
Q (Orb of Deception) > E (Charm) > W (Fox-Fire) > R (Spirit Rush) for burst damage.
Flash > E (Charm) > Q > W > R to catch and eliminate a priority target.
R (Spirit Rush) to reposition > E (Charm) > Q > W for a safe engage and disengage.